Setup

Setting up Online Services

Setting up Online Services in any project is a straightforward process.

  1. Open your project's DefaultEngine.ini file in Notepad or File Editor by navigating to Games > [YOUR_GAME] > Config > DefaultEngine.ini.

  2. Add the following to your project's DefaultEngine.ini file:

DefaultEngine.ini
[OnlineServices]
DefaultServices=<DEFAULT_PLATFORM_IDENTIFIER>
  1. Save the DefaultEngine.ini file and close the editor.

  2. Open your project in Unreal Engine.

Available Platform Identifiers

The following table lists the available platform identifiers for the DefaultServices setting:

  • Null
  • Epic
  • Xbox
  • PSN
  • Nintendo
  • Steam
  • Google
  • GooglePlay
  • Apple
  • AppleGameKit
  • Samsung
  • Oculus
  • Tencent

Multiple Platform Identifiers

If you are targeting multiple platforms, you can specify the main platform identifier in the DefaultServices setting and just enable the additional platforms in the Online Services Plugin settings.

For example, if you are targeting Xbox and Steam, you can set the DefaultServices setting to Xbox and enable Steam in the Online Services Plugin settings.

Next Steps